Prio | Original string | Translation | — |
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Import | Inportazioa | Details | |
Sort by | Ordenatu | Details | |
Search by... | Bilatu... | Details | |
Search product | Produktua bilatu | Details | |
Mobile Texture Size (pixels) | Ehundura mugikorraren tamaina (pixelak) | Details | |
Mobile Texture Size (pixels) Ehundura mugikorraren tamaina (pixelak)
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Desktop Texture Size (pixels) | Idazmahaiaren egituraren tamaina (pixelak) | Details | |
Desktop Texture Size (pixels) Idazmahaiaren egituraren tamaina (pixelak)
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Design texture resolution | Diseinu-egituraren ebazpena | Details | |
When displaying a 2D design on the 3D model, a texture of the design is generated with default values of 1024 for desktop, 1024 for Android mobile devices, and 512 for iPhone devices to ensure good performance. However, this default resolution may result in some designs appearing blurry. If the default display is inadequate, you can specify custom values for the texture. Note: For iPhones, the resolution will always be set to 512 regardless of the value you enter in the 'Mobile Texture Size' field, as exceeding 512 may cause crashes on different iPhone models. We generally recommend not setting values higher than 2048 pixels for desktop and 1024 pixels for mobile. | 3D modeloan 2D diseinua erakustean, 1024ko balio aurredeterminatuak dituen diseinuaren ehundura bat sortzen da idazmahaiko ekipoetarako, 1024 Android gailu mugikorretarako eta 512 iPhone gailuetarako, errendimendu ona bermatzeko. Hala ere, aurrez zehaztutako ebazpen horrek diseinu batzuk lausoak agerraraztea eragin dezake. Aurrez zehaztutako bistaratzea desegokia bada, ehundurarako balio pertsonalizatuak zehaztu ditzake. Oharra: IPhoneen kasuan, ebazpena 512an ezarriko da beti, "Tamaño de textura mugikorra" eremuan sartzen duzun balioa edozein dela ere, 512 baino gehiago izateak blokeoak eragin baititzake iPhone modelo ezberdinetan. Oro har, 2048 pixel baino gehiago ez ezartzea gomendatzen da idazmahaiko konputagailuetarako eta 1024 pixel gailu mugikorretarako. | Details | |
When displaying a 2D design on the 3D model, a texture of the design is generated with default values of 1024 for desktop, 1024 for Android mobile devices, and 512 for iPhone devices to ensure good performance. However, this default resolution may result in some designs appearing blurry. If the default display is inadequate, you can specify custom values for the texture. Note: For iPhones, the resolution will always be set to 512 regardless of the value you enter in the 'Mobile Texture Size' field, as exceeding 512 may cause crashes on different iPhone models. We generally recommend not setting values higher than 2048 pixels for desktop and 1024 pixels for mobile. 3D modeloan 2D diseinua erakustean, 1024ko balio aurredeterminatuak dituen diseinuaren ehundura bat sortzen da idazmahaiko ekipoetarako, 1024 Android gailu mugikorretarako eta 512 iPhone gailuetarako, errendimendu ona bermatzeko. Hala ere, aurrez zehaztutako ebazpen horrek diseinu batzuk lausoak agerraraztea eragin dezake. Aurrez zehaztutako bistaratzea desegokia bada, ehundurarako balio pertsonalizatuak zehaztu ditzake. Oharra: IPhoneen kasuan, ebazpena 512an ezarriko da beti, "Tamaño de textura mugikorra" eremuan sartzen duzun balioa edozein dela ere, 512 baino gehiago izateak blokeoak eragin baititzake iPhone modelo ezberdinetan. Oro har, 2048 pixel baino gehiago ez ezartzea gomendatzen da idazmahaiko konputagailuetarako eta 1024 pixel gailu mugikorretarako.
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Advanced AI | IA aurreratua | Details | |
Undefined behavior, main mesh is not supported in VTO | Portaera mugagabea, sare nagusia ez da bateragarria VTOrekin | Details | |
Undefined behavior, main mesh is not supported in VTO Portaera mugagabea, sare nagusia ez da bateragarria VTOrekin
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No main mesh found | Ez da sare nagusirik aurkitu | Details | |
This option only applies during the upload process, once a texture is uploaded, it will be grayed out. To enable/disable mipmaps, delete the texture, toggle the option, and then re-upload the texture. | Aukera hori karga-prozesuan bakarrik aplikatzen da, behin egitura bat kargatzen denean, arindu egingo da. MIP mapak aktibatzeko edo desaktibatzeko, ezabatu egitura, aktibatzea aukera eta, ondoren, berriro kargatu egitura. | Details | |
This option only applies during the upload process, once a texture is uploaded, it will be grayed out. To enable/disable mipmaps, delete the texture, toggle the option, and then re-upload the texture. Aukera hori karga-prozesuan bakarrik aplikatzen da, behin egitura bat kargatzen denean, arindu egingo da. MIP mapak aktibatzeko edo desaktibatzeko, ezabatu egitura, aktibatzea aukera eta, ondoren, berriro kargatu egitura.
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Attention: It seems that one or more 3D models within your scene are significatally smaller than the reference model. To ensure proper visualization in the virtual try-on, it's essential to resize the specific mesh(es) using your 3D software to match the real measurements of your product and re-upload it. Please refer to our instructions here. | Arreta: Eszena barruko 3D eredu bat edo gehiago erreferentzia-eredua baino askoz txikiagoak direla dirudi. Proba birtualean bistaratze egokia bermatzeko, ezinbestekoa da sarearen tamaina aldatzea(ar) espezifikoa(ar) erabiliz, 3D softwarea erabiliz, produktuaren benetako neurriekin bat etor dadin eta berriro kargatzeko. Mesedez, kontsultatu gure argibideak hemen. | Details | |
Attention: It seems that one or more 3D models within your scene are significatally smaller than the reference model. To ensure proper visualization in the virtual try-on, it's essential to resize the specific mesh(es) using your 3D software to match the real measurements of your product and re-upload it. Please refer to our instructions here. Arreta: Eszena barruko 3D eredu bat edo gehiago erreferentzia-eredua baino askoz txikiagoak direla dirudi. Proba birtualean bistaratze egokia bermatzeko, ezinbestekoa da sarearen tamaina aldatzea(ar) espezifikoa(ar) erabiliz, 3D softwarea erabiliz, produktuaren benetako neurriekin bat etor dadin eta berriro kargatzeko. Mesedez, kontsultatu gure argibideak hemen.
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Attention: It seems that one or more 3D models within your scene are significatally larger than the reference model. To ensure proper visualization in the virtual try-on, it's essential to resize the specific mesh(es) using your 3D software to match the real measurements of your product and re-upload it. Please refer to our instructions here. | Arreta: Badirudi eszenaren barruan 3D eredu bat edo gehiago erreferentzia-eredua baino nabarmen handiagoak direla. Proba birtualean bistaratze egokia bermatzeko, ezinbestekoa da sarearen tamaina aldatzea(ar) espezifikoa(ar) erabiliz, 3D softwarea erabiliz, produktuaren benetako neurriekin bat etor dadin eta berriro kargatzeko. Mesedez, kontsultatu gure argibideak hemen. | Details | |
Attention: It seems that one or more 3D models within your scene are significatally larger than the reference model. To ensure proper visualization in the virtual try-on, it's essential to resize the specific mesh(es) using your 3D software to match the real measurements of your product and re-upload it. Please refer to our instructions here. Arreta: Badirudi eszenaren barruan 3D eredu bat edo gehiago erreferentzia-eredua baino nabarmen handiagoak direla. Proba birtualean bistaratze egokia bermatzeko, ezinbestekoa da sarearen tamaina aldatzea(ar) espezifikoa(ar) erabiliz, 3D softwarea erabiliz, produktuaren benetako neurriekin bat etor dadin eta berriro kargatzeko. Mesedez, kontsultatu gure argibideak hemen.
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Meshes | Mallak | Details | |
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